Alibaba Tongyi · Wan 2.2 Animate Mix

Wan 2.2 Animate Mix — Alibaba Tongyi's specialty model for video character swap and shot recasting

Wan 2.2 Animate Mix

What is Wan 2.2 Animate Mix?

Wan 2.2 Animate Mix is the video-character-swap specialty model in Tongyi Wanxiang's 2.2 series, built for replacing a person's appearance in an existing shot while keeping motion coherent. It suits ad recasting, concept-film test takes, and deliverables that need to keep the original camera work but swap the subject; it works best with a reference video and target-character image on hand. It divides labor differently from Animate Move: Mix leans toward character swap, Move leans toward motion transfer. Exact specs follow the current tier in the iMini workspace. Select Animate Mix in the iMini video workspace to use it.

Vendor
Alibaba Tongyi / Tongyi Wanxiang
Positioning
Video character swap · shot recasting
Clip length
Follows workspace tier
Resolution
Follows selectable workspace tier
References / modality
Reference video · target-character image (follows workspace)
Best for
Video character swap and shot recasting

Recasting while keeping the original camera work

Built for the ‘keep the shot, swap the person’ deliverable. For ad recasting and concept-film test takes, this saves more rework than generating the whole shot from scratch.

Motion coherence first

Replaces appearance on top of the motion skeleton from the reference video. When you need walking, running, or turning to stay coherent, Mix fits better than pure text-to-video.

Reference video + character image

Typically needs a motion reference video plus a target-character image. With both assets ready, the subject reads clearly and the motion keeps up, raising the success rate.

Division of labor with Animate Move

Mix leans toward swapping the character within a shot; Move leans toward transferring a set of motions to a new subject. Choose based on whether the deliverable is ‘swap face and body’ or ‘motion-driven.’

How to choose vs. Wan 2.2 Animate Move and Kling 3.0

All can be used for character-related video workflows. The differences are mainly character swap, motion transfer, or general motion generation.

DimensionWan 2.2 Animate MixWan 2.2 Animate MoveKling 3.0
Clip lengthFollows workspace tierFollows workspace tierTypically up to ~15s
ResolutionFollows workspace tierFollows workspace tierTypically 1080p / higher tiers available
Native audioFollows current workspace capabilityFollows current workspace capabilityStrong multilingual dialogue and A/V sync
Multimodal referencesReference video · target-character imageMotion-reference video · target-person imageImage / video reference, motion- and character-focused
Motion & physicsCharacter swap with motion coherenceMotion transfer and image-drivenStrong complex body and action performance
Prefer whenVideo character swap and shot recastingMotion transfer and animating a still imageGenerating complex body motion from scratch

Prefer Animate Mix

When you already have a reference video and need to swap a character's appearance in the shot while keeping motion coherent.

Prefer Animate Move

When you need to transfer a set of motions to a new subject, or drive a specific motion from a still image.

Prefer Kling 3.0

When generating complex body motion or action sequences from scratch, rather than recasting on a reference video.

Using Wan 2.2 Animate Mix on iMini

Three steps from opening the workspace to exporting a recast clip.

01

Open the video workspace

Go to iMini video creation and select Wan 2.2 Animate Mix.

02

Upload a reference video and character image

Provide a motion-reference video and the target-character image; specify which camera work to keep and what to swap.

03

Generate and check coherence

Export once motion is coherent and the subject reads clearly. If not, swap reference assets or adjust the swap description first.

Using Wan 2.2 Animate Mix on iMini

Quotas, workflow, and how to choose.

Generate Wan 2.2 Animate Mix free on iMini

Video character swap—recast while keeping the camera work. Open the video workspace to use it—no separate vendor API key needed.

No separate vendor API key needed.