Recasting while keeping the original camera work
Built for the ‘keep the shot, swap the person’ deliverable. For ad recasting and concept-film test takes, this saves more rework than generating the whole shot from scratch.
Alibaba Tongyi · Wan 2.2 Animate Mix
Wan 2.2 Animate Mix is the video-character-swap specialty model in Tongyi Wanxiang's 2.2 series, built for replacing a person's appearance in an existing shot while keeping motion coherent. It suits ad recasting, concept-film test takes, and deliverables that need to keep the original camera work but swap the subject; it works best with a reference video and target-character image on hand. It divides labor differently from Animate Move: Mix leans toward character swap, Move leans toward motion transfer. Exact specs follow the current tier in the iMini workspace. Select Animate Mix in the iMini video workspace to use it.
Built for the ‘keep the shot, swap the person’ deliverable. For ad recasting and concept-film test takes, this saves more rework than generating the whole shot from scratch.
Replaces appearance on top of the motion skeleton from the reference video. When you need walking, running, or turning to stay coherent, Mix fits better than pure text-to-video.
Typically needs a motion reference video plus a target-character image. With both assets ready, the subject reads clearly and the motion keeps up, raising the success rate.
Mix leans toward swapping the character within a shot; Move leans toward transferring a set of motions to a new subject. Choose based on whether the deliverable is ‘swap face and body’ or ‘motion-driven.’
All can be used for character-related video workflows. The differences are mainly character swap, motion transfer, or general motion generation.
| Dimension | Wan 2.2 Animate Mix | Wan 2.2 Animate Move | Kling 3.0 |
|---|---|---|---|
| Clip length | Follows workspace tier | Follows workspace tier | Typically up to ~15s |
| Resolution | Follows workspace tier | Follows workspace tier | Typically 1080p / higher tiers available |
| Native audio | Follows current workspace capability | Follows current workspace capability | Strong multilingual dialogue and A/V sync |
| Multimodal references | Reference video · target-character image | Motion-reference video · target-person image | Image / video reference, motion- and character-focused |
| Motion & physics | Character swap with motion coherence | Motion transfer and image-driven | Strong complex body and action performance |
| Prefer when | Video character swap and shot recasting | Motion transfer and animating a still image | Generating complex body motion from scratch |
When you already have a reference video and need to swap a character's appearance in the shot while keeping motion coherent.
When you need to transfer a set of motions to a new subject, or drive a specific motion from a still image.
When generating complex body motion or action sequences from scratch, rather than recasting on a reference video.
Three steps from opening the workspace to exporting a recast clip.
Go to iMini video creation and select Wan 2.2 Animate Mix.
Provide a motion-reference video and the target-character image; specify which camera work to keep and what to swap.
Export once motion is coherent and the subject reads clearly. If not, swap reference assets or adjust the swap description first.
Quotas, workflow, and how to choose.
Video character swap—recast while keeping the camera work. Open the video workspace to use it—no separate vendor API key needed.
No separate vendor API key needed.